Its been a while since my last pick - I've been really busy at work preparing for a new release so there hasn't been much time for browsing.
Today I came across this tutorial on getting a custom pointer texture in XNA. Granted, its not rocket science to get this right, but Mykre's Space does it so nicely. I have become quite a fan of Mykre's blog over the last couple of weeks, there are some great articles for all you game developers.
Showing posts with label game development. Show all posts
Showing posts with label game development. Show all posts
Monday, December 04, 2006
Tuesday, October 24, 2006
XNA
XNA is a game development framework from Microsoft built on the .NET framework to run on both windows and the new xbox 360. It is unfortunately also built on top of directx and does not cater for opengl L. If you can stomach having to stick to Microsoft sponsoring technologies it definitely makes the process of making simple games easier.
Be sure to check out the Game Studio Express (free).
http://msdn.microsoft.com/directx/XNA/default.aspx
Be sure to check out the Game Studio Express (free).
http://msdn.microsoft.com/directx/XNA/default.aspx
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